			Hero's Death for Quake III Arena

Date - 16 June 2000
Author: Cranial Bore 
email: mhealy@dingoblue.net.au (please email me with feedback)
URL: http://www.geocities.com/cranial_bore

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Instructions - Unzip the PK3 file into your quake3/baseq3 folder, start Quake 3 and type /map hddm3 at the drop down
	      Console or selcet it from the Q3 selection menus
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Description: 	A relativly small deathmatch and team deathmatch map with a VR texture pack atmosphere.
Bots:	    	Yes
Population: 	4-6 for lot's of fraggery
Weapons:  	Shotgun, Railgun, Rocket Launcher, Grenade Launcher, Quad Damage and some teleporters.
Compile Machine:	PII 350, 128 MB, 8 MB STB graphics
Time:		About 3 weeks
Thanks:		quake3mods.net - mapping tutorials
		VR_Magazine for most of the textures
		My manager and all the little people who made this possible (sniff) :-)
Speed:		On a PIII 550 MHz, 128MB SDRAM and a Voodoo 3 3000 this map got an average of 60fps at 1024 x 768
		(ranged from 38 - 80)
Editor:		Q3Radiant 199 (Awesome)
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			Copyright/Permission
You may freely distribute this map by any means (floppy, CD, internet, describing it really accuratley to the Q3A engine)  as long as you include both this and the VR_textures readme.. You maynot use it as a base to build a bigger better map but you can to build a smaller crappier one.

